Tricia Duryee
Aug 31, 2010 3:46 PM
Gameloft (EPA: GFT) is one of Apple’s biggest fans. In the first six months of the year, revenues from Gameloft titles grew 82 percent in the App Store, and in the first quarter, it claimed that 21 percent of all of its revenues came from Apple (NSDQ: AAPL) products, as…
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Entertainment, Games, Mobile, Companies, Apple, iPhone, Google, Nokia, Samsung, gameloft
Tricia Duryee
Apr 29, 2010 2:32 PM
Paris-based Gameloft (EPA: GFT), a world leader in making games for mobile phones, said revenues totaled $43.7 million (Euro 33 million) in the first quarter of 2010, jumping 7 percent compared to the same period a year ago, and up 3.8 percent compared to fourth quarter. The company, which considers…
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Apps, Entertainment, Games, Mobile, Companies, Apple, iPad, iPhone, gameloft
Tricia Duryee
Feb 2, 2010 3:37 PM
If figuring out how to sell mobile games on the iPhone is a first-person shooter, Gameloft (EPA: GFT) has mastered the art of throwing grenades. The Paris-based company said it recorded revenues of 7 million euros ($9.7 million) from games sold on the iPhone during the fourth quarter, which easily…
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Entertainment, Games, Mobile, Money, Earnings, Companies, Apple, iPhone, gameloft
Tameka Kee
Dec 8, 2009 2:35 PM
Choosing the “best” iPhone games of 2009 is a subjective a task—the definition of “fun,” “great graphics” or “cool” functionality varies from one player to another. But there’s no disputing the winners when it comes to sales, and despite the App Store being a huge equalizer in terms of exposure…
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Entertainment, Games, Companies, Apple, iPhone, Electronic Arts, EAMobile, gameloft
James Quintana Pearce
Mar 19, 2009 6:09 PM
Gameloft (EPA: GFT) has seen revenue rise by 14.8 percent to 110.3 million euros (US$150.7 million) for the full year 2008, and current operating income before stock-based compensation of 3.3 million euros (US$4.5 million), up 13.8 percent year-on-year. This is in line with preliminary figures released earlier. The company has…
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Entertainment, Games, Money, Earnings, Companies, gameloft
James Quintana Pearce
Jan 29, 2009 4:10 PM
Gameloft (EPA: GFT) achieved sales of 110.3 million euros (US$143 million) in 2008, an increase of 15 percent over 2007—an increase of 20 percent on a comparable exchange rate basis. The biggest increase came in the fourth quarter, which saw a 31 percent year-on-year increase in sales. The full earnings…
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Entertainment, Games, Money, Earnings, gameloft
Tricia Duryee
Nov 11, 2008 5:00 AM
Over the past few years, the mobile games industry has been been hampered by high royalty costs, distribution difficulties and the costs of supporting a wide number of handsets. But now, there’s a renewed sense of optimism. New platforms, such as Apple’s iPhone, Google’s Android and Nokia’s N-Gage, are providing…
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Entertainment, Games, Money, Earnings, Companies, Apple, AT&T, Electronic Arts, EAMobile, Google, Microsoft, Nokia, RIM, T-Mobile, gameloft, gonzague de vallois
Tricia Duryee
Nov 3, 2008 7:44 PM
Paris-based Gameloft (EPA: GFT), which distributes mobile games in 80 countries, reported limited figures for its third-quarter period this year. But the big news announced in its earnings call? The company declared this year as a turning point in the mobile game industry because of strong sales coming from new…
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Entertainment, Games, Money, Earnings, Countries, Europe, gameloft
James Quintana Pearce
Jul 23, 2008 12:41 PM
Gameloft (EPA: GFT) has released its sales figures for the second quarter (not its earnings report, which will come out later): It sold 25.0 million euros (US$39.3) worth of games in Q2, an increase of 8 percent year-on-year—16 percent on a comparable exchange rate basis, reflecting the strength of the…
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Entertainment, Games, Money, Earnings, Companies, gameloft
Tricia Duryee
Mar 10, 2008 2:30 PM
Gameloft (EPA: GFT) said it will develop more than 15 mobile games for Apple’s (NSDQ: AAPL) iPhone this year, a lofty projection given that the SDK was only released Thursday, and no one is quite sure how Apple will manage and enforce its application storefront. In addition, all developers will…
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Entertainment, Games, Companies, Apple, iPhone, gameloft
Tricia Duryee
Feb 18, 2008 2:50 PM
In GDC Mobile’s opening day keynote, Michel Guillemot, Gameloft’s CEO and President, said he wasn’t there to talk about the fun bells and whistles about the gaming industry, but to address how the industry is in the middle of a huge change, which is limiting growth. Last year, he said:…
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Entertainment, Games, gameloft, gdc, michel guillemot
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