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Nokia’s N-Gage Plays Catch-Up: Motion Control Coming To Service

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imageWith all the attention that the iPhone is grabbing as a gaming device, Nokia’s gaming service N-Gage that was once considered the great hope for mobile games, is looking increasingly sidelined, and unable to respond as quickly as its more successful competitor. Take N-Gage’s latest announcement on its blog that motion control is coming to the service in the form of an upgraded version of the 3D game Bounce Boing Voyage sometime in the spring. Players will be able to control the ball used in the game by physically moving Nokia (NYSE: NOK) handsets that have an accelerometer built into it. But controlling gameplay through physical motions is something that iPhone games have tapped into since the first games were sold on the App Store last summer, including Sega’s successful Super Monkey Ball.

Meanwhile, Nokia has yet to reveal user numbers for N-Gage, though according to Reuters, a spokeman told the newswire that the service was picking up traction after the handset giant had started to pre-install it in mid and higher-end phone models. Nokia did say, however, that nearly 1 million players have created personal profiles on the N-Gage community site, up from the 400,000 profiles created as of late October.

More on the differences between iPhone and N-Gage after the jump.

Of course, one of the big issues with N-Gage was that only a small handful of its devices were pre-installed with the application, putting the burden on consumers to go find it and download it themselves. The other problem—and perhaps an even bigger reason as to why Apple’s iPhone is more successful with gaming—is that Nokia hasn’t been as flexible or open with developers and publishers submitting games to the service. Developers have long complained that Apple’s approval process to sell on the App Store lacks transparency and is somewhat random but EA Mobile exec Peter Parameter famously said at Nokia’s gaming conference in Rome last fall that it was “easier to get an audience with the Pope than it is to get a game through certification at Nokia.” Nokia, too, appears to take a bigger cut from the sales of games, with compensation levels more comparable to what carriers give out. Finally, the same exact games are sometimes more expensive on N-Gage than they are through the App Store. Vivendi’s Crash Bandicoot sells for $13.49 for an N-Gage version, and $5.99 for an iPhone version.

Nokia said that “most devices” coming later this year will include an accelerometer. Currently, the Nokia N79, Nokia N82, Nokia N85, Nokia N95, Nokia N95 8GB, Nokia N96 and the Nokia 6210 Navigator can all support motion control.

Mar 24, 2009 7:31 AM ET

Posted In: Entertainment, Games, Gadgets, Companies, Apple, iPhone, Nokia, n-gage

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