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12 Percent Of Korean Users Downloaded A Game Per Month, Report Says

A new report from Ovum, an independent technology consultancy headquartered in the U.K., says mobile gaming is gaining some serious traction in Korea. The average number of monthly game downloads for three Korean operators was around 4.5 million during the three months from January to March 2006. That means 12 percent of users downloaded a mobile game every month. Operators’ mobile games revenues reached around W200 billion (approximately $200 million) in 2005. Of total revenues, 39.7 percent came from traffic fees and the rest came from content fees. Mobile gaming has grown continuously and is now positioned as one of the more prosperous gaming platforms, the report concludes. Press release

Mar 1, 2007 8:22 AM ET

Posted In: Entertainment, Gaming, Research & Metrics, Countries, Asia, Korea

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